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mtmckinley
The Maya Mountain

Registered: Aug 2002
Location: Seattle, WA
Posts: 8271

Final Sept/Oct NORMAL Entries!

Post your finals here! Only final entries, please. If you'd like to comment on them, please do so at their original thread.

Final entries that are attached to the forum should be no larger than 640x480. If you'd like to post larger images, please link to them from your own hosting. Feel free to post wires, texture maps, etc and describe your entry.

Only images posted in the final entry threads will be considered up for the final judging.

Thanks!

__________________
-Mike
www.mtmckinley.net
3D Artist at Zombie Studios

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Old Post 25-10-2005 02:48 PM
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Legolas_hv
Senior Member

Registered: Jun 2005
Location: Seville, Spain
Posts: 238

if you could not see the original design of the character for this game, whose name is zabel zarock or lord raptor, here it is:

by the way I forgot to sign the pic... D'OH!

Attachment: zabel03.jpg
This has been downloaded 261 time(s).

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Old Post 29-10-2005 10:27 PM
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Legolas_hv
Senior Member

Registered: Jun 2005
Location: Seville, Spain
Posts: 238

So, right now, 23:00 in Spain I'm going to post the final result of my work, the result of this two months. It seems like I'm the first one. This is the first project I have finish and the best one!.

Thanks to all the people for giving me feedback, t1ck135, swankymonkey, jramauri, THX1138 and very specially to Stormgetto to make me realise I had to focus in the character. Without that I think I would have got lost in the scene wasting my time until i had gave up.

This challenge was very fun, i wish the next one will be so...

And, hey! I want to see a lot of finished works right behind my post, so come on, hurry up and good luck to all of you!

By the way this post goes before the one above, but i had a little problem when i tried to change the image (because i forgot the sign) and i had to delete the other one and post the same again

Attachment: final entry3 640x480.jpg
This has been downloaded 258 time(s).

Last edited by Legolas_hv on 29-10-2005 at 10:47 PM

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Old Post 29-10-2005 10:44 PM
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t1ck135
Senior Member

Registered: May 2004
Location: UK
Posts: 1995

Final Entry.

Game: First Samurai
Limit: 3000 tris and two 512x512 texture maps

Samurai and Sword: 1668 tris
Dragon: 1144 tris
Total: 2812 tris

Samurai colormap:
http://www.flash-fx.net/images/3D/samurai/final/samurai_final_textures.jpg

Dragon colormap:
http://www.flash-fx.net/images/3D/samurai/final/dragon_final_textures.jpg

Wires view:
http://www.flash-fx.net/images/3D/samurai/final/wireframe_final.jpg

Here is a 800x600 version:
view 800x600 version

and I've attached the smaller version to view (in case my hosting is a bit flaky):

Attachment: final_480x640_20051031.jpg
This has been downloaded 208 time(s).

__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net

Last edited by t1ck135 on 31-10-2005 at 08:44 PM

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Old Post 31-10-2005 01:06 PM
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Stormgetto
Senior Member

Registered: Jan 2004
Location: Japan
Posts: 224

Stormgetto (Taka) Final

from Strider (sega)

Body: 512x512 color map
512x512 normal map

Head: 512x512 color map
512x512 normal map

Blade: 256x256 color map

7008 tris "with 2 blades"

Attachment: final.jpg
This has been downloaded 200 time(s).

Last edited by Stormgetto on 01-11-2005 at 01:00 AM

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Old Post 31-10-2005 01:16 PM
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Pitos
Human Warrior

Registered: Feb 2004
Location: Ravenna, Italy
Posts: 24

SplatterHouseHero by Pitos

....my entri. ...


2900 tris

1 text 512 x 512 for the hero
1 text 256 x 256 for the mannaia


I'd like to thank simply maya and the moderators of the forum for all about the contest...and all the others guys for suggestions and discussions.

good luck to all and i hope to see you the next contest.

good 3dtime to all.

bye
Pitos

Attachment: shh_pitos.jpg
This has been downloaded 191 time(s).

Last edited by Pitos on 31-10-2005 at 01:50 PM

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Old Post 31-10-2005 01:47 PM
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monsitj
Member

Registered: Dec 2004
Location:
Posts: 35

oh! don't sure this is low poly contest or not , but i done this guy in high poly , I 've finished it so I decided to post! many thanks to this great community and all of you here ! good luck ,

charactor name : red arimor ,
game : ghost and goblin , he also can be seen in many capcom titleoriginal concept design clike here!
high res in different view click here!
and here http://img.photobucket.com/albums/v384/monsitj/FinishSingle.jpg

Last edited by monsitj on 31-10-2005 at 05:14 PM

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Old Post 31-10-2005 05:11 PM
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jramauri
Amelie rules!!!

Registered: Sep 2005
Location: Brazil
Posts: 300

Ok, this is it!

Character: Michelle Heart, from the arcade "Legendary Wings"
I don't know about poly count, she's almost entire done of Subdivision surfaces.

These are two of main textures. I've done in 2048x2048

http://www.amauriilustra.com.br/CGTalk/Skin_Color.jpg

http://www.amauriilustra.com.br/CGTalk/Skin_Specular.jpg

And here's the character

Face only

http://www.amauriilustra.com.br/CGTalk/Face_3.jpg

Her gun

http://www.amauriilustra.com.br/CGTalk/Gun.jpg

Render 1

http://www.amauriilustra.com.br/CGTalk/Final_1.jpg

Render 2

http://www.amauriilustra.com.br/CGTalk/Final_2.jpg

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Old Post 31-10-2005 07:38 PM
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Graylen
Subscriber

Registered: Sep 2004
Location: Israel
Posts: 28

I didn't have the time to make the modifications to the characters but I figured its better to at least enter
these are Bernard and purple tentacle from the "Day of the Tentacle" Lucas arts classic.
http://www.graylen.com/DOTT.jpg

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Old Post 31-10-2005 09:19 PM
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Stormgetto
Senior Member

Registered: Jan 2004
Location: Japan
Posts: 224

Stormgetto (Taka) details

Well most of you guys are posting some informtaion about the details so let me post mine as well.

Attachment: progress01.jpg
This has been downloaded 141 time(s).

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Old Post 01-11-2005 02:38 AM
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Stormgetto
Senior Member

Registered: Jan 2004
Location: Japan
Posts: 224

and this is the texture used for the character.

Attachment: progress02.jpg
This has been downloaded 141 time(s).

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Old Post 01-11-2005 02:39 AM
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swankymonkey
Drunken Cow Tipper

Registered: Jul 2004
Location: Northern California
Posts: 447

This was too much fun! Thank you to everyone who participated. Seeing everyone's entries get bigger better was very inspiring and I learned so much from everyone involved. Lets do it again!!

Here is my final model. The metal needs a lot more work but I ain't gonna cry about it

My version of the bird rider from JOUST:
http://tenthchoir.com/Sept_Oct_Challenge_Final_005.jpg http://tenthchoir.com/Sept_Oct_Challenge_Final_004.jpg http://tenthchoir.com/Sept_Oct_Challenge_Final_003.jpg http://tenthchoir.com/Sept_Oct_Challenge_Final_002.jpg http://tenthchoir.com/Sept_Oct_Challenge_Final_001.jpg

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Old Post 01-11-2005 07:58 AM
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