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CGWolfgang
Missing free time.

Registered: Feb 2009
Location: Hawaii
Posts: 78

Macross - Phalanx

Hey Guys,

It's been awhile since I've made anything meaningful in Maya and wanted to knock the rust and dust off and start getting back into it. (Can't evolve from being a well meaning but unskilled noob without Practice Practice Practice!)

So here it is one of the mecha from one of my favorite childhood cartoons. The main goal is to cover many of the basics in all areas of modeling/texturing/animation/rendering/effects.

I've got a little bit more to do as the inside of the missile housings aren't modeled and the leg joints aren't done. All the reference images show just a big block joining the hip and upper leg together. This is good for a cartoon but doesn't seem to be very practical so I want to make it different.

I also want to try something with texturing to get a certain look. I'll see if I can get it to work without looking like crap.

Attachment: ph1.jpg
This has been downloaded 64 time(s).

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Old Post 23-08-2010 09:21 AM
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bullet1968
Fastest Surveyor in Perth.

Registered: Feb 2010
Location: Australia
Posts: 1076

Looks like a good start mate...I LOVE mechs. Ever since I played Mechwarrior...bahahaha love em.

Will look good when textured mate.

cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

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Old Post 23-08-2010 12:26 PM
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daverave
Thin red line

Registered: Aug 2009
Location: England
Posts: 874

Looking good CGWolfgang, any wire shots.........dave

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Old Post 23-08-2010 03:31 PM
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CGWolfgang
Missing free time.

Registered: Feb 2009
Location: Hawaii
Posts: 78

Thanks for the support guys!

I'm right there with you Bullet. This mech has been a blast to design. (Hopefully I can get the extra blasts in there)

Here is a quick and dirty update before I go to bed. (Only got to model for an hour tonight... )

I hope the wireframe is clear enough I just used a screengrab to net the images.

As I get closer to texturing I'm still debating a more photoreal look or getting into toon texturing. Or maybe something in between....

Attachment: ph1.jpg
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Old Post 24-08-2010 10:16 AM
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bullet1968
Fastest Surveyor in Perth.

Registered: Feb 2010
Location: Australia
Posts: 1076

Bahahah Im sure you will squeeze a blast or 2 in mate. I LOVED Mechwarrior...it still is the BEST Mech game as far as Im concerned. I heard they were going to make a movie?? If they are I will be there...its close to Predator in my all time faves.

This looks good mate...up to you what you want to texture as/in really mate. Me...personally..Ive said this before....slick shiny ships etc....just dont cut it I reckon. When I see images I lok for the dirt..mud..grease..laser or ammo blast..real stuff. I will overlook a shiny one straight away..personal preference of course.

Im sure whatever you do it will be just fine mate.

cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

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Old Post 24-08-2010 10:53 AM
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CGWolfgang
Missing free time.

Registered: Feb 2009
Location: Hawaii
Posts: 78

Just one quick update at the end of modeling. I didn't duplicate some of the parts from one side to the other just yet until I map out the UVs for texturing.

Attachment: ph1.jpg
This has been downloaded 23 time(s).

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Old Post 26-08-2010 10:06 AM
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CGWolfgang
Missing free time.

Registered: Feb 2009
Location: Hawaii
Posts: 78

Beware of the attack of the really tall checkerbot!!!

Just finished UV texture layout for this guy and wanted to make a quick post to see if anyone spots any glaring errors with the way the mapping is working.

Attachment: phalanx.jpg
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Old Post 07-09-2010 09:13 AM
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bullet1968
Fastest Surveyor in Perth.

Registered: Feb 2010
Location: Australia
Posts: 1076

Well after posting in my post asking about you the bloody e-mail dropped this one in...so much for timing LOL. Have you scaled the UV's properly mate?? Just askin as when I did my Spitfire the squares were ROUGHLY the same size..that doesnt appear to be the case on the mech...I could be wrong. It does look nice mate...the model so far...I think you have done a good job.

cheers bullet

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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes

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Old Post 07-09-2010 09:30 AM
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